This video game has been driving them crazy for over 25 years… This new Mario 64 record goes from 25 hours to 1 minute, which is unheard of before!

This video game has been driving them crazy for over 25 years… This new Mario 64 record goes from 25 hours to 1 minute, which is unheard of before!

Game news This video game has been driving them crazy for over 25 years… This new Mario 64 record goes from 25 hours to 1 minute, which is unheard of before!

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In the Super Mario 64 speedrunning community, there are always some crazy practices going on. Due to the specific challenge, the level took up to 26 hours to complete. Fortunately, speedrunners have found a technique to complete this task…in less than a minute.

Originally released in 1996, Super Mario 64 is definitely one of the most fast-paced games in the world. In addition to the popularity of the base game, Mario's first 3D adventure is particularly well-suited to training, which explains why it's so popular among speedrunners. In addition to finishing the game as quickly as possible, players imposed additional restrictions on themselves over time. Collect all the stars, just one or none, these are some of the challenges faced by the most determined speedrunners. But out of all the categories, there's one that stands out because it sounds absolutely crazy.

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The most ridiculous challenge in Super Mario 64

The “Button Challenge” is a category of speedruns in Super Mario 64 that consists of completing the game as quickly as possible… without jumping at all.. Suffice it to say that this is an aberration since jumping is Mario's primary move, and even the platforming genre's primary move without which it's usually impossible to do anything. However, Players were able to finish the game like this and are now looking to get there as quickly as possible.

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Well obviously, This completely ridiculous challenge cannot be achieved in real life, which means it serves as a playground for TAS users, i.e. those who use TAS. As a reminder, TAS, for Tool-Assisted Speedrun, consists of creating a speedrun using a tool that allows you to define controls frame by frame. In other words, this cannot be done with a console. Despite all the tools at their disposal, The “Button Challenge” in Super Mario 64 has been particularly long, especially because of the Lethal Lava Land level To collect the star called “Volcano Elevator Tour”.

In order to succeed, TASers had to push the enemy for 26 hours in a location outside the borders of the map until the enemy got a certain speed that would allow Mario to be pushed. Until he achieves his goal. In other words, it's a huge waste of time, but a solution has recently been found.

Now, TASers trap an enemy in a specific wall to push Mario into a suitable location, causing him to bounce into a cascade of lava that takes him to the star. An absolutely amazing sequence to watch that allows you to go from 26 hours of manipulation to just one minute, a huge step forward in this absolutely crazy project. So, nearly 30 years after its release, Super Mario 64 remains a great playground for speed runners.

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