In Teenage Mutant Ninja Turtles: Shredder’s Revenge, Leonardo, Raphael, Michelangelo, and Donatello are always on the lookout (and always a little smarter) as they zip out aggressively into the beautiful world of pixel art that evokes memories of classic styling from 1987. Turtles across Manhattan emphasizing their iconic anthem, translated by Mike Patton from Faith No More.
In Teenage Mutant Ninja Turtles: Shredder’s Revenge, the Turtles have to face famous opponents like Bebop and Rocksteady at the many popular TMNT locations, who are standing by Krang and Shredder in their most fiendish streak yet. Equipped with new skills inspired by classic brawl mechanics, troops are ready to give the Foot Clan a tough head and fight across Sewers, New York City and even Dimension X – well, the motto!
Teenage Mutant Ninja Turtles: Shredder’s Revenge combines two retro pros. On the one hand, Dotemu, the development studio and publisher known for its true-to-original niches, as well as excellent remakes and series of popular series, including Streets of Rage 4, Swipe Up that was nominated for Best Action Game at the 2020 Game Awards, plus Windjammers 2 Upcoming and the Wonder Boy: The Dragon’s Trap. On the one hand, it is Tribute Games, the studio behind the original IP addresses with an ancient feel, such as Panzer Paladin, Flinthook and Mercenary Kings, which combine the spirit of classic games with a fresh feel. The Honors Series also includes key talent participating in games like Scott Pilgrim vs. The World: The Game, and 2007 Teenage Mutant Ninja Turtles for the Gameboy Advance.
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