Image promotionnelle de Fall Guys avec un petit personnage devant qui à les larmes aux yeux qu'on lui a rajouté

The game loses all its meaning since switching to free play

With Fall Guys arriving in a new free-for-all format, the reward system is being turned on its head.

It’s just been a week since the Ninja Warriors styled Battle Royale hits a free game on all of the following platforms Acquired by Epic Games. Switch and Xbox players can now join PlayStation and PC players in frenetic games filled with obstacle courses and mini-games of all kinds. However This major update brings its share of interesting new featuresNot everything is rosy, and the title has its first weaknesses.

Combined with the battle pass as well as the reward system, players are already beginning to discover flaws and flaws. While the game now offers daily missions and other weekly challenges to gain experience points and fame (the free in-game currency), the benefit of medals earned at the end of the game is no longer and The concept of the game loses its essence.

Defeat is the new victory

If you get your hands on the new version of fall guysYou may have noticed The majority of rewards are now earned through the offered missions. Every day, every week and in the long run, exclusive challenges are offered for rewards. This new system looks very interesting on paper because it allows you to get a bonus package on the spot.

The problem is that in contrast, the rewards at the end of the game are now non-existent, making progress almost non-existent once you have completed the tasks of the day. So after three or four daily matches, playing Fall Guys and doing your best to win becomes meaningless. Reddit user enjoyed comparing rewards earned based on performance in the game, and these rewards are pretty low if not ridiculous.

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In fact, completing your battle pass is now faster Intentionally losing or quitting the game Between rounds rather than do your best to find the crown of victory. A very strange direction the title seems to be taking in a game that is supposed to motivate its players to give everything to survive until the last round. In the face of criticism from players, it remains to be seen if Epic and Mediatonic intend to change this very strange new system.

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