Starfield Guide: Tips for Choosing Locks and Using Alignment Tools |  Xbox One

Starfield Guide: Tips for Choosing Locks and Using Alignment Tools | Xbox One

We cannot say that Starfield really takes players by the hand and many of the game’s possibilities are not necessarily explained well without going through the help menus. This is the case of unlocking, which is nevertheless easy to understand when you look at it a little, we explain it to you.

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Starfield offers plenty of items to collect left and right. It’s simple, they’re everywhere. From the mug on the shelf to the cutlery, tools and other mounted items, you can pick up a lot of things in the game. But the most interesting items are often found in a box or bag, and that’s where the padlock comes into play.

To get good loot, you’ll have to open chests, open locked doors, or access certain computers to recover valuable information. Obviously some containers are locked.

The first thing you’ll need is an aligner, also known as a picker. Found everywhere in Starfield, they look like a dark pipe and can be collected or stolen, but can also be purchased from vendors. In stock, aligners are found in the “Miscellaneous” category.

Picking all locks requires experience

The first thing you should know is that not all locks are created equal, and some are more difficult to open than others. There are four levels of difficulty:

  • junior
  • Progressing
  • expert
  • Perfects

Level 1 locks do not require any special skills, but you will need to improve the “Security” skill to open more difficult locks. Each security skill rank allows you to solve more difficult levels of unlocking: Beginner (no rank), Advanced (rank 1), Expert (rank 2), and Master (rank 3).

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Improving this skill allows for automatic attempts that can be used during a mini-puzzle to avoid making mistakes.

Each attempt to open a chest consumes an amount of inventory. A tip is to save the game before validating the first try. If you make a mistake, you can then reload the game and avoid losing the Calendar widget.

When using an array to try to open a lock or system, a number will be displayed to the right of the screen and directly above the combinations to be found. This is the number of keys that can be used to open the current lock.

How to pick a lock in Starfield: We explain

Unlocking in Starfield may seem difficult at first, but it becomes very simple once you understand the mechanics.

In the center of the image is a large circle with holes and several levels of depth. On the right of the screen there are several patterns, each of which can represent an opportunity to fill the cracks in the central circle. You will have understood, so you must find the right patterns on the right to fill the gaps in the central element and thus open the lock or locked system. Here are some tips for success.

  • Taking your time is essential. There is no need to rush and check the correctness of the first step too quickly, it is better to analyze each pattern on the right and make sure that each pattern fits into the slots of the central lock.
  • Take a right hand pattern and rotate it 360 degrees To see if it can be helpful, position yourself directly in front of the holes. If it doesn’t fit, go to the next one. If it fits, leave it in front of the notches, but don’t check the step yet. Take the next pattern and do the same until all the holes are filled. All you have to do is check the correct reasons one by one and that’s it.
  • Once a style is used, it is removed from the list. This allows you to focus on those who remain. But be careful, maybe not all of them will be useful to fill in the last gaps.
  • Count the holes to fill And compare it to the line patterns and the number of nails it contains. If there are 5 slots to fill and only one of the patterns on the right has an odd number of pins, then that pattern should definitely be used.
  • At higher difficulty levels, we recommend this Plan positioning And put all the notches against all the holes, including those in the deep circles, before committing anything. In fact, it is not impossible for a pattern to be suitable for the first circuit when it is actually useful for the last circuit.
  • Probably To undo the last action If an error occurs, it will take extra aligner.
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There is only one possible combination to open the lock, so you have to be careful not to make a mistake. Once you get to the last circle, you can realize that the pattern already used would be more suitable.

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